đź’€ Gladius Codex

Astra Militarum

Baneblade
Super-heavy tank unit with devastating firepower.
Basilisk
Long-range artillery tank unit.
Chimera
Amphibious transport unit with manned weaponry and communication equipment.
Bullgryns
Heavy melee infantry unit.
Guardsmen
Light infantry unit.
Heavy Weapons Squad
Infantry unit equipped to deal with heavily armoured targets.
Hydra
Fast tank unit that excels against airborne targets.
Imperial Bastion
Fortification with heavy bolters that can shelter infantry.
Lord Commissar
Hero unit that provides bonuses to nearby allied units.
Leman Russ Battle Tank
Heavily armoured main battle tank unit.
Marauder Bomber
Super-heavy bomber unit that obliterates ground targets.
Primaris Psyker
Hero unit with destructive psychic powers.
Ratlings
Sniper infantry unit that can move after shooting.
Scout Sentinels
Light armoured walker unit specialized in reconnaissance.
Techpriest Enginseers
Infantry unit that supports vehicles, clears tiles and founds new cities.
Tempestus Scions
Elite shock infantry unit.
Tank Commander
Tank hero unit with formidable strength that also boosts nearby allied tank units.
Thunderbolt
Fast and heavy fighter unit.
Void Shield Generator
Fortification that shields units in range.
Valkyrie
Versatile airborne transport unit.
Wyrdvane Psykers
Psyker unit that specializes in debuffs.
Voidport
Building that produces aircraft as well as generates ore and influence.
Plasma Ioniser
Building that generates energy.
Labour Corps
Building that constructs new buildings as well as generates food and ore.
Soylens Farm
Building that harvests food.
Basilica Administratum
Headquarters building that generates resources.
Shrine of the Aquila
Building that produces heroes as well as generates influence and increases loyalty.
Hab Block
Building that increases population limit.
Imperial Barracks
Building that produces infantry as well as increases population limit and loyalty.
Sanctum Imperialis
Building that increases loyalty.
Ore Extractor
Building that harvests ore.
Cogitator Station
Building that generates influence.
Psyker Coven
Building that produces psykers as well as generates energy and influence.
Officio Tactica
Building that generates research.
Cult Mechanicus
Building that produces Techpriest Enginseers and generates research.
Manufactorum
Building that produces ground vehicles as well as generates ore and research.
Chimera
Amphibious transport unit with manned weaponry and communication equipment.
Frag Grenade
Grants Bullgryns, Guardsmen, Heavy Weapons Squads, Lord Commissars, Primaris Psykers, Techpriest Enginseers and Tempestus Scions the ability to throw anti-infantry grenades.
Shrine of the Aquila
Building that produces heroes as well as generates influence and increases loyalty.
Inspired Training
Edict that increases the production output of Imperial Barracks in the city.
Ratlings
Sniper infantry unit that can move after shooting.
Manufactorum
Building that produces ground vehicles as well as generates ore and research.
Vox-Caster
Reduces the morale loss for Guardsmen and Tempestus Scions.
Heavy Weapons Squad
Infantry unit equipped to deal with heavily armoured targets.
Hab Block
Building that increases population limit.
Krak Grenade
Grants Guardsmen, Heavy Weapons Squads, Lord Commissars, Techpriest Enginseers and Tempestus Scions the ability to throw anti-armour grenades.
Primaris Psyker
Hero unit with destructive psychic powers.
Rites of the Machine Spirits
Edict that increases the production output of Manufactorums in the city.
Cult Mechanicus
Building that produces Techpriest Enginseers and generates research.
Awaken The Machine
Grants Techpriest Enginseers the ability to boost the damage of vehicles.
Agronomic Surge
Edict that increases the food output of Soylens Farms in the city.
Hydra
Fast tank unit that excels against airborne targets.
Sanctum Imperialis
Building that increases loyalty.
Medi-Pack
Grants Guardsmen and Tempestus Scions the ability to heal themselves during combat.
Tank Commander
Tank hero unit with formidable strength that also boosts nearby allied tank units.
Substructure Extension
Increases the tile acquisition radius of cities.
Labour Corps
Building that constructs new buildings as well as generates food and ore.
Imperial Bastion
Grants Techpriest Enginseers the ability to construct fortifications with Heavy Bolters.
Hotshot Power Packs
Increases the armour penetration of las weapons.
Extraction Quotas
Edict that increases the ore output of Ore Extractors in the city.
Tempestus Scions
Elite shock infantry unit.
Basilisk
Long-range artillery tank unit.
Extra Infantry Armour
Increases the armour of infantry.
Breeding Licenses
Edict that increases the growth rate of the city.
Psyker Coven
Building that produces psykers as well as generates energy and influence.
Recovery Gear
Increases the healing rate for ground vehicles.
Void Shield Generator
Grants Techpriest Enginseers the ability to construct shield generators that grant ranged damage reduction to units in range.
Improved Frag Casings
Increases the armour penetration of grenade, missile and blast weapons.
Camo Netting
Increases the ranged damage reduction of ground vehicles.
Bullgryns
Heavy melee infantry unit.
Leman Russ Battle Tank
Heavily armoured main battle tank unit.
Misfortune
Grants Wyrdvane Psykers the ability to curse enemy units so they take increased damage.
Revelations of the Omnissiah
Edict that increases the research output of Officiis Tacticas in the city.
Voidport
Building that produces aircraft as well as generates ore and influence.
Brute Shield
Increases the damage and damage reduction of Bullgryns.
Dozer Blade
Reduces the movement penalty for tanks in forests and imperial ruins.
Extra Vehicle Armour
Increases the armour of vehicles.
Coven Foci
Edict that increases the production output of Psyker Covens in the city.
Smoke Launcher
Grants ground vehicles the ability to launch a smoke screen that increases the ranged damage reduction.
Additional Heavy Bolters
Grants Baneblades, Leman Russ Battle Tanks and Valkyries extra Heavy Bolters.
Running Hot
Edict that increases the energy output of Plasma Ionisers in the city.
Hammer of Wrath
Grants Scout Sentinels and Bullgryns the ability to perform more devastating attacks.
Relic Plating
Increases the witchfire damage reduction of ground vehicles.
Thunderbolt
Fast and heavy fighter unit.
Naval Orders
Edict that increases the production output of Voidports in the city.
Kraken Bolts
Increases the armour penetration of bolt weapons.
Chaff Launcher
Grants Thunderbolts and Marauder Bombers the ability to launch chaffs that increase ranged damage reduction.
Substructure Supply Tunnels
Increases the tile acquisition radius of cities.
Marauder Bomber
Super-heavy bomber unit that obliterates ground targets.
Skystrike Missile
Grants Thunderbolts anti-air missiles.
Baneblade Lascannons
Grants Baneblades extra lascannons.
Baneblade
Super-heavy tank unit with devastating firepower.
Bulwark of the Emperor
Edict that increases the armour of units in the city.
Hunter-Killer Missile
Grants ground vehicles the ability to fire hunter-killer missiles.
Propaganda Broadcast
Edict that increases the loyalty output of Sancti Imperialum in the city.