đź’€ Gladius Codex
Orks
Units
Buildings
Research
Units
(20)
Big Mek
Heavily armoured infantry unit that protects its allies.
Battlewagon
Heavily armoured transport vehicle unit.
Boyz
Basic infantry unit that excels in close combat.
Dakkajet
Fast and lightly armoured aircraft unit that excels against ground targets.
Burna-Bommer
Fast and lightly armoured bomber unit that easily scorches large infantry formations in cover.
Deffkoptas
Versatile skirmisher unit that can fly across obstacles.
Gargantuan Squiggoth
Massive fearsome beast unit that crushes enemy troops and serves as a transport.
Flash Gitz
Versatile ranged infantry unit.
Gorkanaut
Massive heavily armoured walker unit that rains death and destruction upon its opponents.
Killa Kans
Lightly armoured walker unit that scorches its enemies.
Kill Bursta
Super-heavy vehicle with a big kannon and transport assault capacity.
Meks
Infantry unit that repairs vehicles, clears tiles and founds new cities.
Mek Gunz
Armoured anti-air unit.
Meganobz
Heavy infantry unit.
Painboy
Hero unit that heals and augments allied infantry.
Tankbustas
Infantry unit that excels against heavily armoured targets.
Warbikers
Fast skirmish unit with high fire power.
Warboss
Hero unit that crushes enemies in close combat and inspires allies.
Weirdboy
Hero unit with versatile psychic powers.
Warbuggies
Fast reconnaissance vehicle unit.
Buildings
(14)
Runtherd Groundz
Building that produces beasts, generates food and influence as well as increases loyalty.
Scrap Shedz
Building that constructs new buildings, generates ore and influence as well as increases population limit.
Mek Bitz Yard
Building that produces Meks and Mek Gunz as well as generates research.
Powwa Gubbinz
Building that generates energy.
Boss Tower
Headquarters building that generates resources.
Squig Herdz
Building that harvests food.
Kommando Kamp
Building that produces heroes as well as generates influence and increases loyalty.
Grotz Hutz
Building that increases population limit.
Pile O' Dakka
Building that produces infantry and walkers as well as generates influence.
Weirdboyz Pole
Building that generates influence.
Diggaz and Smeltaz
Building that harvests ore.
Fink Tank
Building that generates research.
Fighting Pitz
Building that increases loyalty.
Kult ov Speed
Building that produces wheeled vehicles and aircraft as well as generates research and influence.
Research
(60)
I
More Dakka
Increases the production output of Pile O' Dakkas.
Kommando Kamp
Building that produces heroes as well as generates influence and increases loyalty.
Fungal Forests
Increases the healing from orkoid fungus.
Stikkbomb
Grants infantry the ability to throw anti-infantry grenades.
Kult ov Speed
Building that produces wheeled vehicles and aircraft as well as generates research and influence.
Warbikers
Fast skirmish unit with high fire power.
II
Bodge Jobs
Increases the production output of Kults ov Speed.
Mek Bitz Yard
Building that produces Meks and Mek Gunz as well as generates research.
Grotz Hutz
Building that increases population limit.
Mushling Bloom
Increases the food output of tiles with orkoid fungus.
Tankbustas
Infantry unit that excels against heavily armoured targets.
Weirdboy
Hero unit with versatile psychic powers.
III
Scrap Hammers
Increases the production output of Mek Bitz Yards.
Deffkoptas
Versatile skirmisher unit that can fly across obstacles.
'Eavy Armor
Increases the armour of Boyz and Warbosses.
Killa Kans
Lightly armoured walker unit that scorches its enemies.
Fighting Pitz
Building that increases loyalty.
Painboy
Hero unit that heals and augments allied infantry.
IV
Slum Town
Increases the tile acquisition radius of cities.
Scrap Shedz
Building that constructs new buildings, generates ore and influence as well as increases population limit.
Flash Gitz
Versatile ranged infantry unit.
Mek Gunz
Armoured anti-air unit.
Bigga Choppas
Increases the armour penetration of melee weapons.
Tankbusta Bomb
Grants Tankbustas the ability to throw anti-armour bombs.
V
Battlewagon
Heavily armoured transport vehicle unit.
Bigbomm
Grants Deffkoptas the ability to drop anti-infantry bombs.
Big Mek
Heavily armoured infantry unit that protects its allies.
Boss Speakers
Increases the production output of Scrap Shedz.
Extra Infantry Armour
Increases the armour of infantry.
Fear Da Orks!
Increases the influence gain of units dealing damage.
VI
Ammo Runt
Grants Big Meks, Flash Gitz and Mek Gunz the ability to increase their ranged accuracy.
Battlewagon Big Shootas
Grants Battlwagons big shootas.
Bigga Boltz
Increases the armour penetration of bolt weapons.
Finking Rooms
Increases the research output of Ork cities.
Grabbin' Klaw
Grants Battlewagons the ability to immobilize enemy ground vehicles.
Meganobz
Heavy infantry unit.
Grot Scavengers
Increases the amount of salvaged ore when killing enemy units.
VII
Battlewagon Rokkit Launchas
Grants Battlewagons rokkit launchas.
Bosspole
Further reduces the morale loss of Mob Rule for Big Meks, Boyz, Meganobz, Tankbustas, Warbikers and Warbosses.
Deep Diggaz
Increases the population limit of Ork cities.
Dakkajet
Fast and lightly armoured aircraft unit that excels against ground targets.
Extra Vehicle Armour
Increases the armour of vehicles.
Green Flood
Increases the healing rate of units.
VIII
Burna-Bommer
Fast and lightly armoured bomber unit that easily scorches large infantry formations in cover.
Kraklin Gubbinz
Increases the energy output of Ork cities.
Trophy Poles
Increases the loyalty output of Ork cities.
Dakkajet Supa Shoota
Grants Dakkajets a supa shoota.
Gorkanaut
Massive heavily armoured walker unit that rains death and destruction upon its opponents.
Red Paint Job
Increases the damage of Warbuggies, Battlewagons, Dakkajets and Burna-Bommers.
IX
Improved Frag Casings
Increases the armour penetration of grenade, missile and blast weapons.
Big Shinies
Increases the influence output of Ork cities.
Shanty City
Increases the tile acquisition radius of cities.
Flyboss
Increases the ranged accuracy of Dakkajets against flyers, jetbikes and skimmers.
Kill Bursta
Super-heavy vehicle with a big kannon and transport assault capacity.
Skorcha Missile
Grants Burna-Bommers anti-infantry missiles that ignore cover.
X
Runtherd Groundz
Building that produces beasts, generates food and influence as well as increases loyalty.
Bigger Whips
Increases the production output of Runtherd Groundz.
Permanent Decomposition
Causes units to create permanent orkoid fungus when they die.
Grot Riggers
Grants Warbuggies, Killa Kans, Battlewagons, Gorkanauts and Kill Burstas passive hitpoint regeneration.
Hammer of Wrath
Grants Deffkoptas, Gargantuan Squiggoths, Gorkanauts, Killa Kans and Warbikers the ability to perform more devastating attacks.